Slabak & BudgetGoddess
I was thinking about how to turn grocery shopping into a little puzzle—like an algorithm that picks the cheapest path through the aisles while still meeting all my needs. Have you ever coded a budget planner that could do that?
Hey, absolutely! Think of your cart as a graph—each aisle is a node, each shelf a weighted edge with price and distance. Just feed your list into a simple Dijkstra, but tweak the weights: add a small penalty for the distance you’ll actually have to walk, and a huge bonus for items on sale or in bulk. That way the algorithm will naturally route you through the “cheapest” path that still hits every item. I’ve built a little Python script that pulls in my pantry inventory, checks weekly ads, and outputs a walking route that cuts both time and cash. Want a quick demo?
That sounds like a neat little challenge. I’d like to see how it handles unexpected price spikes or last‑minute items. Maybe we can tweak the edge weights to include a “mood factor” too, just for fun. Let’s hear it.
Sure thing, here’s a rough sketch: I use a weighted graph where each edge = (price × distance × mood multiplier). The mood multiplier is just a fun number that rises when you’re in a good mood—say you pick up a chocolate bar, the weight drops by 10 %. For price spikes, the algorithm sees the price bump instantly and re‑routes to a cheaper aisle or suggests a “grab it before it jumps” flag. The script spits out a step‑by‑step path and even tells you if you’re “spending too much” versus your budget window. It’s a playful way to keep the cart fun while still staying thrifty. Want to tweak the mood factor or see a live demo?
I’m curious how you decide the values for the mood multiplier. Maybe a simple binary—happy or not—would be enough to keep the algorithm from getting lost in a fog of decimals. Let me know what you think.
Binary’s the way to go, keep it simple: happy = 0.8, not happy = 1.0. That means if you’re in a good mood you get a little price boost—like a discount for the joy factor—otherwise you pay the regular fare. Keeps the math clean and the algorithm from over‑complicating things, while still giving that playful nudge. How does that sound for your puzzle?