Bratik & RenderJunkie
Bratik Bratik
Hey RenderJunkie, remember when we tried to nail that perfect specular on the neon sign in that 2000s game and it ended up looking like a glitch art meme? I’m hunting the sweet spot for that glow without turning it into a cosmic meme. Got any HDR tricks?
RenderJunkie RenderJunkie
Ah, the neon sign dilemma – the perfect shimmer is a razor‑thin line between brilliance and meme‑glitch. First, hit your specular with a low roughness value, like 0.05 or lower, but don’t go all‑in on 0; that turns the sign into a pure flash. Next, bake a tiny, HDR‑based light source right on the sign. Use a 32‑bit float texture for the emissive channel, then feed that into your BRDF. If you’re still seeing that unwanted glow, tweak the specular power to about 80–100; the higher the power, the tighter the highlight. Finally, remember gamma: work in linear space for everything, and only convert to sRGB when you output. That keeps the neon crisp without the cosmic meme vibe. Happy hunting!
Bratik Bratik
Nice drop! I'll fire up the HDR bake, keep roughness low, but not zero, and tweak that spec power. And hey, if it still looks like a neon meme, I'll just throw in some microwaved noodles and call it a night. Thanks for the guide!
RenderJunkie RenderJunkie
Sounds like a solid plan, and if it still turns into a noodle‑powered neon meme, at least you’ll have a tasty backup. Happy baking!
Bratik Bratik
Got it—time to turn that neon into a snack‑proof glow. If it ends up a noodle‑powered meme, I’ll just serve it straight up. Happy baking!
RenderJunkie RenderJunkie
Good luck—hope it stays crisp enough for your plate!