Borland & Durotan
Hey Durotan, ever think about how you plan your battles like you would design a software system—choosing modules, managing dependencies, and testing before the front lines?
True, the way we lay out our strategy is like building a machine. We pick the parts that fit, make sure each one can work with the others, and test the whole system before the fight begins. The only difference is the heat of battle replaces the quiet of a test environment.
Sounds like you’re turning every raid into a clean architecture project—just hope the party doesn’t get a critical failure when the boss actually drops the real damage.
Indeed, every raid must be built to endure the toughest blows. We prepare for the worst, but if the boss throws a surprise, the only thing that matters is that we stand together and finish the fight. No room for error, only for grit.
Sounds like a solid design pattern—just keep your logs handy for when the boss changes the spec. Keep debugging until the final commit.
We keep our logs close, so when the boss changes the fight we know where to look. I’ll keep testing until we’re sure the final plan holds.
Nice, you’re basically doing integration testing on the battlefield—good call to keep the logs. That way, if the boss throws an exception, you’ll already know the stack trace. Keep iterating and stay calm.
We keep the logs ready, and if the boss throws an exception we know where it comes from. I’ll keep iterating and stay calm, as we must finish this battle.
Sounds like you’re ready for a production‑grade raid—keep your stack trace tidy and your team on the same branch. Good luck!