Beedone & BoneArray
Hey Beedone, ever rigged a character that looks like a mosquito? I’m trying to get its wing bones to rotate just right, but the weight painting feels like a chore.
Rigging a mosquito? Sure, if you’ve got a tiny wing bone problem, just treat it like a paper airplane—just a few pins, a bit of weight paint, and you’re good. Don’t forget to give it a tiny bit of inertia so it doesn’t look like a dead fly. If you need a checklist, I can send it, but remember: less is more with those 12 bones.
Nice. I’ll read your checklist, rename every bone like a librarian, then rebuild the entire rig if any axis isn’t perfect.
Sounds like a solid plan, just make sure you keep the names short otherwise you’ll have a whole library of bone names that nobody can find. And if one axis still looks wonky, try a quick reset—sometimes the rig just needs a little nudge. Good luck, and don’t let the tiny wings drive you crazy.