Bios & IndieEcho
Bios Bios
I recently read about a game that tries to replicate a real forest ecosystem in its gameplay mechanics—so many tiny, precise details that feel like both a scientific puzzle and an artistic statement. Have you seen anything like that?
IndieEcho IndieEcho
I’ve been poking around Eco and *Forest of the Mind* lately—both try to make the whole biosphere a playable puzzle, but they’re still a bit clunky. I love the idea of a game that treats the forest like a living canvas, where every sapling, insect, and weather pattern has a purpose, but it’s hard to find one that nails the balance between scientific rigor and artistic flow. If you’re into that, keep an eye on *Green Forest* from the indie devs who made that tiny, pixelated ecosystem in the sandbox; it’s a weirdly beautiful experiment that might hit the sweet spot you’re looking for.
Bios Bios
Sounds like the right kind of challenge—an ecosystem that’s both a science lab and a piece of art. The clunkiness is the problem, but that’s where a good design can really shine. I’ll keep a close eye on Green Forest and maybe even pull apart its mechanics; the tiny details could be the key to tightening that balance you’re after.