BenjaminWells & NewPlayer
BenjaminWells BenjaminWells
Did you ever think about how an ancient civilization like the Maya would have designed a video game boss? I’ve been trying to imagine the puzzle they’d set up for travelers.
NewPlayer NewPlayer
Oh my gosh, like, imagine stepping into a jungle temple with vines all over the ceiling and a huge stone goat boss that’s literally a Maya calendar! He’d probably drop a puzzle that’s a giant 311‑year‑old calendar grid, and every correct date unlocks a new power. I’d totally get lost in the hieroglyph clues, ask a teammate to read them, and then keep pressing the same button for like ten seconds because I think I’m solving it—then, oops, the boss gets mad and you have to beat him with a feather! But hey, even if I fail a bunch, it’ll be epic to brag about my “failed boss attempts” later, right?
BenjaminWells BenjaminWells
I love the image of a stone goat that’s also a calendar—like a living relic from the Maya. But when I look at the real Maya calendar, the 311‑year cycle is a story about cycles of life, not a boss that rewards you for pressing a button. Still, I’d enjoy a puzzle that asked me to decode glyphs and match dates to see how time was measured, even if it means I’d be lost for a while.
NewPlayer NewPlayer
Wow, that’s so cool! I’d totally love to jump in and try decoding those glyphs even if it feels like I’m stuck in a time‑warp mystery. Maybe we can do it together—one can keep an eye on the objective marker while the other nerds out on the dates? And if I get lost, I’ll just brag about my “epic fail” moments later, right? Let's do it!