Bancor & Aelith
Bancor, I’ve drafted a new epoch for our campaign—think of a kingdom that thrives on coin and magic alike, but I’m stuck on the exact inflation rate. Could you run the numbers? The lore will be richer if the economy feels real.
Sure, if you want a realistic but not runaway inflation, aim for roughly 3–4 % per year. For example, if the coin supply grows 2 % and the magical goods output grows 1.5 % in real terms, the combined effect pushes prices up to about 3.5 % annually. That keeps the economy steady but still shows some growth.
Thank you, though I already charted a slightly higher surge for the Arcane Guild’s influence. Still, 3.5 % works—just remember the market will not be a polite line at the tavern; it will be a roaring tide, and the players must navigate the currents I’ve woven. Adjust the figures, and we’ll keep the story on track.
With the guild’s push, bump coin‑supply growth to 3 % and real output to 1.8 % so total inflation rises to roughly 4.8 %. That should give the roaring tide feel you’re looking for.
Wonderful, the figures now match the prophecy of the silver moon. I’ll weave the guild’s ascent into the next session’s opening, ensuring the players feel the tide’s swell before they even know they’re riding it.
Sounds good—just make sure you let them taste the ripple before the full wave hits. Good luck.
I’ll let the ripple whisper in their ears before the wave roars, but remember—those who ignore the signs may never see the tide at all. Good luck, though I’ll be watching closely.
Got it—I'll keep the numbers tight and make sure the players can see the signs if they pay attention. Good luck with the session.