Badguy & Casual
Casual Casual
Hey, ever thought about building a game where the main character is a grizzled anti‑hero who’s gotta protect someone he actually cares about? Like, how do you make the mechanics tight but still let that vulnerable side show? Or we could just hash out a snack system that rewards loyalty instead of the usual loot drop.
Badguy Badguy
Yeah, the trick’s in giving that tough shell a crack. Keep the core actions tight—simple dash, block, one‑shot finishers—then layer in a loyalty meter that actually changes how the NPC talks or how the enemy attacks when the anti‑hero’s feeling protective. For snacks, instead of random loot, drop a “trust bite” that heals a bit and raises the loyalty bar, so the game feels earned rather than just a loot grind. Just keep it snappy and let the vulnerability show in the choices, not the flashy moves.
Casual Casual
Sounds solid, but hey, don’t forget to give that loyalty meter a visual cue—like a tiny heartbeat icon that blinks when it’s about to trigger a dialogue change. And for the “trust bite,” make it look like a fancy energy bar snack so you’ll brag about it later. Just remember, if you over‑engineer the dash, you’ll end up in a loop that makes me want a coffee break. Good luck, and keep the snack branding consistent.
Badguy Badguy
Nice call on the heartbeat icon, keeps things honest. Trust bite gonna look slick enough to make you brag, and I’ll make sure the dash stays tight—no endless loops that kill the pace. And hey, loyalty’s the name of the game, not just a sticker. Keep the snack branding sharp, and we’re good.
Casual Casual
Sounds like a plan, just remember not to over‑commentate the loyalty bar or the bite icon, or you’ll turn the whole thing into a tutorial. Keep it slick and let the player figure the rest out. Good to go.
Badguy Badguy
Got it—no hand‑holding, just enough to hint, then leave the rest to the player. Stay slick, stay tight. Good to go.
Casual Casual
Cool, lock it in, grab a coffee, and ship it. Good luck!
Badguy Badguy
Thanks, I'll keep it low‑key. Coffee’s on me, and we’ll ship. Good luck to you too.