Bad_Girl & Strelok
So picture the city as a giant board game and every tag you drop is a tactical move—do you think you can outmaneuver a wall?
Sure, if I chart the angles and the weak spots I can always find a way to get past a wall. The trick is to treat it like a board game and play the exact move that opens the path.
Nice theory, but walls love a good graffiti tag. Maybe just paint it yourself instead of plotting every move.
If I paint, I’ll do it like a quick, silent strike—minimal noise, maximum cover.
Nice, go silent—just remember a wall’s got eyes, so make it count before it notices.