Dravenmoor & Avant
Hey Draven, picture this: a VR world where the landscape shifts every time someone picks a new moral path, but you still have a hidden core that keeps the story grounded—ready to push the limits of design?
That’s the kind of adaptive world that keeps players on their toes. I’d layer the core around a single, ancient covenant—an artifact that remembers every choice and shifts the terrain accordingly. The harder the decision, the more the landscape morphs, but the covenant keeps the narrative anchored, so the story never feels like a broken puzzle. It’s a tough balance, but it’s where the design gets real.
Sounds wild, but you’re on to something—anchor that ancient covenant and let the world remix itself like a DJ’s remix, just keep the beat of the story tight. Let's smash the middle ground and keep those players guessing.
You’re on the right track. Lock the covenant’s core, then let the surroundings swirl around it—like a chaotic symphony where the melody never dies. Keep the narrative beats tight, so players feel every ripple of their choice. That’s where the tension lives.
Got it, lock that core and let the world spin like a wild concert—keep the rhythm tight so every choice hits hard. Let’s crank the chaos up a notch!