Genji & AudioCommentary
I’ve been rewatching *John Wick* on loop, dissecting how each gunfight feels like a disciplined dance—every cue, cut, and camera angle built to heighten tension. How do you think a director can keep that choreography sharp without it feeling staged?
The key is to let the fight feel inevitable. Set up every move as a consequence of the characters’ state, so the camera doesn’t look like it’s pulling strings. Keep the beats tight, use natural pauses for breathing and reloading, and let the choreography evolve with the tension—no rigid patterns, just disciplined flow. That’s how it stays sharp but never staged.
I appreciate the focus on inevitability, but even a “natural” pause can feel staged if the editing doesn’t match the rhythm of the character’s breathing. Still, the idea of letting choreography evolve with tension—rather than rigid choreography—is exactly what makes a fight feel alive. Have you noticed how sometimes the camera lags a beat too long, making the action feel more choreographed than spontaneous? That’s the line I’m always on the lookout for.