Cirilla & Atrium
Cirilla Cirilla
Hey Atrium, I'm looking to sketch out a city plan that can hold its own when the enemies arrive—strong walls, hidden exits, and a layout that makes it hard for attackers to get a foothold. What's your take on the most critical elements for a defensive design?
Atrium Atrium
For a city to withstand an attack you need a layered approach. First, put thick, high walls at the perimeter with limited, easily defendable gatehouses – fewer entry points, each fortified with murder‑holes or trap‑doors. Second, design a grid of internal boulevards that are wide enough for patrols but narrow enough that enemies can’t spread out. Add a series of secondary walls or ramparts inside the main walls; these act as kill‑zones and give defenders a fallback. Third, insert hidden exits and tunnels that only the defenders know – useful for escape or to launch counter‑attacks. Fourth, keep every entrance guarded by a choke‑point: a narrow bridge, a low arch, or a ditch that forces attackers into a single line of fire. Finally, make sure you have clear sightlines from all major defensive positions – no blind spots. If you balance these elements, the city will be tough to take and easy to hold.
Cirilla Cirilla
Sounds solid—walls first, choke points next, then backup lines and escape routes. We’ll build the gates to funnel attackers right into our fire zones and keep those sightlines clear. Let’s get the designs drafted so the defenders can move fast and strike hard.Sounds solid—walls first, choke points next, then backup lines and escape routes. We’ll build the gates to funnel attackers right into our fire zones and keep those sightlines clear. Let’s get the designs drafted so the defenders can move fast and strike hard.
Atrium Atrium
Great plan, but remember to keep the walls thick enough that even a battering ram can’t break through quickly, and make the choke‑points wide enough for archers yet narrow enough for cover. Also sketch the hidden exits with clear marking so your own troops can navigate them without getting lost. Once the details are nailed down, the city will be a fortress, not just a building.
Cirilla Cirilla
Right, we’ll use stone blocks double‑thick on the walls, set the gates so the archers have a good angle, and lay out the tunnels with a clear signpost system so no one ends up in the dark. That’ll keep the city as a real fortress.
Atrium Atrium
Nice, the double‑thick stone will hold a siege, and the angle‑optimized gates give your archers a clear line of fire. Just double‑check the tunnel intersections so the signposts don’t confuse the defenders under stress. If the layout stays tight, the city will feel like a living shield.