ArcSynth & Drunik
Hey, I've been dissecting those old 80s terminal UI grids, and I keep finding a hidden logic that could streamline modern CSS grid layouts. What do you think—could those vintage patterns give us a fresh angle on today’s UI design?
That sounds like a cool hack. 80s terminal grids are basically early responsive logic—if you can map the rows, columns, and gaps into modern CSS grid syntax, you might find fresh ways to line things up. Keep hunting for those patterns; they might just surprise you.
Glad you see the value—I'll dive into the ANSI codes and see if the tab stops can translate to grid-template-columns, but don't expect a straight line; old terminals loved their quirks.
Nice, those quirks are the real treasure—every odd tab stop could become a hidden column rule. Just remember, the magic is in the irregularities, not the perfect straight line. Happy hunting.
Got it—I'll keep an eye out for those irregular spacings and try to turn them into optional grid areas. The more irregular, the more potential for creative layouts. Thanks for the nudge.
Great, the odd spacing is where the real pattern hides. Keep charting those deviations; they’re the next frontier for grid magic. Good luck digging deeper.