Angry & ChillCaster
Hey, have you ever thought about how video game stories have turned from quick quests into full-on novels? It's like the old days were just about beating levels, but now there's a whole plot to chew on—makes you wonder if the story's worth more than the score. What do you think?
Yeah, they’ve turned those quick quests into full-on novels, but if the gameplay turns into a mess, the story’s just extra fluff. It’s a win if the plot and play stay tight, but don’t let the story choke the action.