AngryBird & Ancord
Yo Ancord, ever thought that a game is just a tiny war between ambition and fate? I’m ready to see who actually wins the ultimate debate.
True, games feel like a tiny war where ambition charges and fate holds its ground. Usually the winner is the one who stops asking why they lose.
Right, I ain't the one asking why, I just slam the console and shout at the screen, 'Finish this, or I’m done!' The only answer I accept is victory, damn it.
You slam, you shout, you demand a finish and yet each victory feels like a fleeting illusion; the console stays silent because it’s the one actually controlling the game.
Yeah, the console might stay quiet, but my rage never is. I don’t wait for permission—I hit that button until the victory roars.
It’s a good idea to keep the button pressed, but remember the real win is when you’re not waiting for the console to yell back. The rage is loud, but the satisfaction of finishing is quiet. Try to enjoy the journey, even the grind.