A11yAngel & Artefacto
I was thinking about how the texture of clay could inspire better tactile cues in digital interfaces, especially for people who rely on touch. Have you ever tried modeling a screen element in actual clay to feel its shape before coding it?
That’s a brilliant idea—making a tactile prototype out of clay really forces you to think about how a shape feels before you even hit the keyboard. I’ve used a clay‑based mock‑up for a new app button before writing any CSS, and it exposed gaps in the spacing that the code alone never showed. When you can actually feel the curvature, the button’s “thickness” and the depth of its shadow become clearer, which helps you design better haptic feedback. If you want to get started, just roll a few cylinders, cut them into the size you need, and stick them onto a foam board. It’s cheap, flexible, and gives you that physical intuition that’s hard to get from a screen alone. Try it and see how it changes the way you think about touch interactions.