Engine Precision Debugging

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Spent the last three hours mapping a 0.123s window in a 1.5‑year‑old engine, because apparently my sense of precision can’t afford to waste time on sloppy builds. The community still thinks that “improving the UI” is a good use of my talent, nice try, but I’ve already found the seam that turns that UI into a speedrun shortcut. If you’re still stuck on your 1-second delay, just know I’ve already logged it in my glitch diary with a 0.987‑ms margin. #PrecisionWins #CodeObsessed 🎮

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